![]() Incredibly, MMOs are a lot less of a slog when the activities you're doing are actually entertaining and engaging. I still get a buzz whenever I saunter into an area and discover an event-in-progress, with players scurrying around ferrying goods, defending NPCs or charging towards a gargantuan fps-demolishing world boss. I'm a sucker for a big cooperative quest, and they're typically the highlight of any MMO they're in (RIP Warhammer Online). ![]() Public events are where the MMO really flexes its muscles. Renown hearts are also connected to map completion, so you'll want to do them all to get the area's chest.īetween the renown hearts and story quests, Guild Wars 2 seems like it has all the bases covered, but it doesn't leave things there. There's the XP and cash you get for completion, of course, and the NPC quest-giver also becomes a shop, letting you offload your unwanted junk and buy a new talisman. Even the weakest are brisk, respecting your time and letting you quickly get back to more fun diversions.Īnd if it's just the rewards you're interested in, they're more than happy to dole out the goodies. They aren't all winners, but there are few that I'd never want to do again. ![]() Most MMO quests are merely vehicles for XP and gear, and while Guild Wars 2's renown hearts fill this function, they don't stop there. ![]()
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